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+/*! @file dequantize.c
+ *
+ * @brief Implementation of inverse quantization functions
+ *
+ * @version 1.0.0
+ *
+ * (C) Copyright 2018 GoPro Inc (http://gopro.com/).
+ *
+ * Licensed under either:
+ * - Apache License, Version 2.0, http://www.apache.org/licenses/LICENSE-2.0
+ * - MIT license, http://opensource.org/licenses/MIT
+ * at your option.
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "headers.h"
+
+// Not using midpoint correction in dequantization
+static const int midpoint = 0;
+
+/*!
+ @brief Dequantize a band with the specified dimensions
+
+ The companding curve is inverted and the value is multiplied by the
+ quantization value that was used by the encoder to compress the band.
+*/
+CODEC_ERROR DequantizeBandRow16s(PIXEL *input, int width, int quantization, PIXEL *output)
+{
+ int column;
+
+ // Undo quantization in the entire row
+ for (column = 0; column < width; column++)
+ {
+ int32_t value = input[column];
+
+ // Invert the companding curve (if any)
+ value = UncompandedValue(value);
+
+ // Dequantize the absolute value
+ if (value > 0)
+ {
+ value = (quantization * value) + midpoint;
+ }
+ else if (value < 0)
+ {
+ value = neg(value);
+ value = (quantization * value) + midpoint;
+ value = neg(value);
+ }
+
+ // Store the dequantized coefficient
+ output[column] = ClampPixel(value);
+ }
+
+ return CODEC_ERROR_OKAY;
+}
+
+/*!
+ @brief This function dequantizes the pixel value
+
+ The inverse companding curve is applied to convert the pixel value
+ to its quantized value and then the pixel value is multiplied by
+ the quantization parameter.
+*/
+PIXEL DequantizedValue(int32_t value, int quantization)
+{
+ // Invert the companding curve (if any)
+ value = UncompandedValue(value);
+
+ // Dequantize the absolute value
+ if (value > 0)
+ {
+ value = (quantization * value) + midpoint;
+ }
+ else if (value < 0)
+ {
+ value = neg(value);
+ value = (quantization * value) + midpoint;
+ value = neg(value);
+ }
+
+ return ClampPixel(value);
+}