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+/*! @file component.h
+ *
+ * @brief Declaration of routines for the inverse component transform and permutation.
+
+ * A codebooks contains the variable-length codes for coefficient magnitudes, runs
+ * of zeros, and special codewords that mark entropy codec locations in bitstream.
+
+ * The codebook is used to create tables and simplify entropy coding of signed values
+ * and runs of zeros.
+ *
+ * (C) Copyright 2018 GoPro Inc (http://gopro.com/).
+ *
+ * Licensed under either:
+ * - Apache License, Version 2.0, http://www.apache.org/licenses/LICENSE-2.0
+ * - MIT license, http://opensource.org/licenses/MIT
+ * at your option.
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#ifndef COMPONENT_H
+#define COMPONENT_H
+
+/*!
+ @brief Data structure for the component transform (16 bit precision)
+ */
+typedef struct _component_transform
+{
+ uint16_t component_count;
+ uint16_t *transform_matrix;
+ uint16_t *transform_offset;
+ uint16_t *transform_scale;
+
+} COMPONENT_TRANSFORM;
+
+/*!
+ @brief Data structure for the component permutation
+ */
+typedef struct _component_permutation
+{
+ uint16_t component_count;
+ uint16_t *permutation_array;
+
+} COMPONENT_PERMUTATION;
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+ CODEC_ERROR InitComponentTransform(COMPONENT_TRANSFORM *transform);
+
+ CODEC_ERROR InitComponentPermutation(COMPONENT_PERMUTATION *permutation);
+
+ CODEC_ERROR AllocateComponentTransform(gpr_allocator *allocator,
+ COMPONENT_TRANSFORM *transform,
+ int component_count);
+
+ CODEC_ERROR AllocateComponentPermutation(gpr_allocator *allocator,
+ COMPONENT_PERMUTATION *permutation,
+ int component_count);
+
+ CODEC_ERROR ReleaseComponentTransform(gpr_allocator *allocator,
+ COMPONENT_TRANSFORM *transform);
+
+ CODEC_ERROR ReleaseComponentPermutation(gpr_allocator *allocator,
+ COMPONENT_PERMUTATION *permutation);
+
+ CODEC_ERROR InitComponentTransformIdentity(COMPONENT_TRANSFORM *transform,
+ int component_count,
+ gpr_allocator *allocator);
+
+ CODEC_ERROR InitComponentPermutationIdentity(COMPONENT_PERMUTATION *permutation,
+ int component_count,
+ gpr_allocator *allocator);
+
+ CODEC_ERROR InitComponentTransformTesting(COMPONENT_TRANSFORM *transform,
+ int component_count,
+ gpr_allocator *allocator);
+
+ CODEC_ERROR InitComponentPermutationTesting(COMPONENT_PERMUTATION *permutation,
+ int component_count,
+ gpr_allocator *allocator);
+
+ bool IsComponentTransformIdentity(COMPONENT_TRANSFORM *transform);
+
+ bool IsComponentPermutationIdentity(COMPONENT_PERMUTATION *permutation);
+
+ CODEC_ERROR WriteComponentTransform(COMPONENT_TRANSFORM *transform, BITSTREAM *stream);
+
+ CODEC_ERROR WriteComponentPermutation(COMPONENT_PERMUTATION *permutation, BITSTREAM *stream);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif // COMPONENT_H