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/*! @file gpr_read_image.h
*
* @brief Declaration of gpr_read_image class
*
* GPR API can be invoked by simply including this header file.
* This file includes all other header files that are needed.
*
* (C) Copyright 2018 GoPro Inc (http://gopro.com/).
*
* Licensed under either:
* - Apache License, Version 2.0, http://www.apache.org/licenses/LICENSE-2.0
* - MIT license, http://opensource.org/licenses/MIT
* at your option.
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef GPR_READ_IMAGE
#define GPR_READ_IMAGE
#include "dng_read_image.h"
#include "gpr_buffer_auto.h"
#if GPR_READING
class gpr_read_image : public dng_read_image
{
private:
gpr_buffer_auto* _vc5_buffer;
bool fReadVC5;
bool fDecodeVC5;
public:
gpr_read_image( gpr_buffer_auto* vc5_buffer = NULL );
void SetReadVC5(bool read_vc5) { fReadVC5 = read_vc5; }
bool GetReadVC5() { return fReadVC5; }
void SetDecodeVC5(bool decode_vc5) { fDecodeVC5 = decode_vc5; }
bool GetDecodeVC5() { return fDecodeVC5; }
void ReadTile (dng_host &host,
const dng_ifd &ifd,
dng_stream &stream,
dng_image &image,
const dng_rect &tileArea,
uint32 plane,
uint32 planes,
uint32 tileByteCount,
AutoPtr<dng_memory_block> &compressedBuffer,
AutoPtr<dng_memory_block> &uncompressedBuffer,
AutoPtr<dng_memory_block> &subTileBlockBuffer);
};
#endif // GPR_READING
#endif // GPR_READ_IMAGE
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