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diff --git a/published/Webmonkey/Monkey_Bites/2007/08.13.07/Tue/lightsoff.txt b/published/Webmonkey/Monkey_Bites/2007/08.13.07/Tue/lightsoff.txt new file mode 100644 index 0000000..1a544d2 --- /dev/null +++ b/published/Webmonkey/Monkey_Bites/2007/08.13.07/Tue/lightsoff.txt @@ -0,0 +1,15 @@ +The first native iPhone game has landed. [Lights Off][2], which was developed by Lucas Newman and Adam Betts (Newman is one of the programmers behind [Delicious Monster][3]), is a puzzle game that takes advantage of the iPhone's touch screen interface. + +The game appears to based on the Lights Out game from Tiger Electronics which has inspired other offshoots in the past (there's an online flash version [here][1]). + +Here's a description of Lights Off from the host site: + +>The objective is to switch all of the lights out. Tapping a light toggles it, along with the four adjacent lights. Once you switch all of the lights out, you'll advance to the next level + +And mind you this isn't just a web-based game, this is a native iPhone app. Unfortunately that also means installation requires some fairly complicated steps and it could void your warranty or conceivably brick your phone. + +We doubt you'll end up bricking your phone, but do keep in mind the Light Off disclaimer: "Lights Off is provided on an 'as is' basis, without warranty of any kind. If your iPhone breaks, don't cry on our shoulders." + +[2]: http://www.deliciousmonster.org/ +[1]: http://www.rit.edu/~jmc2385/idm/projects/lightsout/ +[3]: http://www.delicious-monster.com/
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