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+Love it. The only thing that I think could be worked in is mentioning the (The separate is inherently unequal bit.) The article does a great job of explaining how it's not necessarily helpful, but I think it could go even further illustrating that it's even *potentially* harmful to create that dichotomy.
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+One of the hardest things you ever have to do is figure out what to do next. There's shelf after shelf of books in the self help section dedicated to helping you discover the answer to that question.
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+We can't help you with the abstract version of that question, but it isn't just the abstract question that's hard. All of the software development teams we've talked to struggle with a version of this same question.
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+Knowing which work to do next is the most difficult problem out there.
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+Every development team's wish list is incredibly long. Every time you sit down at your screen there are a dizzying array of choices. This is part of what makes software development exciting, but it can also be overwhelming. What should you do next? Fix bugs? Ship new features? Improve security or performance? There's no perfect science for calculating which of these things is most important.
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+One thing we can tell you won't help -- keeping track of everything in separate systems only makes the decision process more challenging.
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+This can be counter-intuitive at first. For example, you're probably used to tools and systems that have some things you call "bugs", quantifiable shortcomings in software, some you call "issues", potential problems that aren't directly to related code, for example pricing decisions, and other things you call "features" or "enhancements" for ideas that haven't been implemented yet.
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+Organizing tasks by category like this offers a comforting way to break things down. It makes us feel like we've done something, even when we haven't. All we've really done is rename the problem. We still don't have any better idea of what to do next.
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+If you've worked with such a system for long you've probably seen it fall apart. The boundaries between these things --bugs, issues, new features -- are actually quite vague and trying to make your tasks fit into an arbitrary category rarely helps you figure out what to work on next. Worse it forces you to classify everything in one of those categories even when the actual problem might be too complex to fit just one.
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+We've found that it can be even worse than just "not helpful", divide your work in to categories like this and some tasks will automatically become second class citizens. There is no such thing as separate but equal. Separate is inherently unequal. In this case bugs and issues that take a backseat to new features.
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+It's time to take a different approach.
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+We've found that the best technique for deciding what you should do next is not to classify what you need to do. That's a subtle form of procrastination.
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+To actually decide between possibilities you need to figure out the priority of the task. To determine priority you need to look at all your possible next tasks and balance two factors: the positive impact on your customers and the effort it will take to complete that task. Priority isn't much help without considering both impact and effort.
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+Establish a priority hierarchy for your tasks and you'll never wonder what you should do next again. You'll know.
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+Sometimes finding that balance between impact on the customer and effort expended is easy. A bug that affects 20 percent of customers and takes 5 minutes to fix is a no-brainer -- you fix it, test and ship.
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+Unfortunately, prioritizing your tasks will rarely be this black and white.
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+What to do with a bug that only affects one customer (that you know of), but would take a full day to fix, is less immediately obvious.
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+What if that customer is your biggest customer? What if that customer is a small, but very influential one? What if your next big feature could exacerbate the impact of that bug? What if your next big feature will eliminate the bug?
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+There's no formula to definitively know which task will be the best use of your time. If the bugs are minor, but the next feature could help your customers be more successful by an order of magnitude, your customers might be more than willing to look the other way on a few bugs.
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+There's only really one thing that's more or less the same with every decision: What a task is (bug, issue, feature) is much less important than the priority you assign it.
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+The classification that matters is "what percentage of customers does this
+affect" and "how long will it take to do this task?"
+
+That does not mean you should dump all your categories. For instance, if you group tasks based on modules like "Login", "Filtering" or "Search", that grouping helps you find related tasks when you sit down to work on a given area. In that case the categories become helpful because they help your team focus.
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+Some categories are useful, but whether something is a bug, issue or feature should have almost no bearing on whether the task in question is truly important.
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+A bug might be classified as a bug, but it also means that a given feature is incomplete because it's not working correctly. It's a gray area where "bug" vs. "feature" doesn't help teams make decisions, it only lets us feel good about organizing issues. It's the path of least resistance and one that many teams choose, but it doesn't really help get work done.
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+If you want to get real work done, focus your efforts on determining priority. Decide where the biggest wins are for your team by looking at the impact on your customers versus the time required to complete the task. There's no formula here, but prioritize your tasks rather than just organizing them and you'll never need to wonder, what should I do next.