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diff --git a/sifterapp/complete/forcing-responsibility-software.txt b/sifterapp/complete/forcing-responsibility-software.txt new file mode 100644 index 0000000..611d602 --- /dev/null +++ b/sifterapp/complete/forcing-responsibility-software.txt @@ -0,0 +1,29 @@ +Stop Forcing Responsibility onto Software + +There's a common belief among programmers that automating tedious tasks is exactly the reason software was invented. The idea is that software can save us from all this drudgery by making simple decisions for us and removing the tedious things from our lives. + +This is often true. Think of all the automation in your life, from your thermostat to your automobile's service engine light, software *does* remove a tremendous number of tedious tasks from our lives. + +Perhaps the best example of this is the auto-save feature that runs in the background of most applications these days. Auto-save frees you from the tedious task of saving your document. You no longer need to pound CTRL-S every minute or two like an animal. Instead, your lovely TPS reports are automatically saved as you change them and you don't have to worry about it. + +Unfortunately when you have a hammer as powerful as software everything starts to look like a nail. Which is to say that, just because a task is tedious, does not mean it's something that can be offloaded to software. + +It's just as important to think about whether the task is something that software *can* be good at. For example, while auto-saving your TPS reports is definitely something software can be good at, actually writing the reports is probably something humans are better at. + +This temptation to automate away the difficult, sometimes tedious, tasks in our lives is particularly tempting when it comes to prioritizing issues in your issue tracking software. + +Software is good at tracking issues, but sadly, most of the time software turns out to be terrible at prioritizing them. To understand why, consider the varying factors that go into prioritizing issues. + +At a minimum prioritizing means weighing such disparate factors as resource availability, other potential blockers and dependencies, customer impact, level of effort, date/calendar limitations, and more. We often think that by plugging all of this information into software, we can automatically determine a priority, but that's just not the case. + +Plugging all that information into the software helps collate it all in one place where it's easy to see, but when it comes to actually making decisions about which issue to tackle next, a human is far more likely to make good decisions. Software helps you make more informed choices, but good decisions still require human understanding. + +When all those often conflicting factors surrounding prioritization are thrown together as a series of data points, which software is supposed to then parse and understand, what you'll most likely get back from your software is exactly what you've entered -- conflicts. + +It might not be the most exciting task in your day, but prioritizing issues is a management task, that is, it requires your management. You need to use intuition and understanding to make decisions based on what's most important *in this case* and assign a single simple priority accordingly. + +Consider two open issues you need to make a decision on. The first impacts ten customers. The second only impacts one customer directly, but indirectly impacts a feature that could help 1,000 customers. So to what degree is the second issue actually impacting customers? And which should you focus on? Algorithms designed to prioritize customer impact will pick the first, but is that really the right choice? + +These questions aren't black and white, and it's difficult for a software system to accurately classify/quantify them and take every possible variable into account. + +Perhaps in the AI-driven quantum computing future this will be something well-suited for software. In the mean time though, tedious or not, human beings still make the best decisions about which issues should be a priority and what your team should tackle next. |